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(ǐ        ǘ     Ԙ    !-   Ϙ 4 ).


                          :

http://boris-vorontsov.narod.ru/doc_en.htm
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            ǿ           !:
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      :

    (nVidia Ge Force):

GeForce 6100, 6150, 6200, 6600, 6800, 7300, 7600, 7800, 7900, 7950, 8400, 8500, 8600, 8800, 9600, 9800
 ATI:

Radeon 9500, 9550, 9600, 9700, 9800, 300, 600, 700, 800, 850, 1300, 1600, 1800, 1900, 1950, 2400, 2600, 2900, 3850, 3870.
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     :        Ȑ                    .

(different drivers, hardware reduced versions and just because not tested myself)

        ǐ     PC      .
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  э Ȑ  ǐ      9600   (  nVidia) DirectX10 compatible      RAM  2    Ѻ      ! э     Ș ǘ.
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        (        )   ENB   -            .
--------------

:

  Unzip  D3d9         .

           GTA.execution file exist  GTA.EXE       system, bin, bin32  .
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      ENB:

  ȡ     Ϙ  Shift  F12         Ӂ     4-3            .
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        (   Dir   )    enbseries.ini      .
--------------

 :

    >>>

[PROXY]
EnableProxyLibrary=(0,1) ǐ       D3d9         1  
InitProxyFunctions=(0,1)       ..
ProxyLibrary=(filename)   D3d9     D3D9_2       Dir  Paste       D3D9_2  .
[GLOBAL]
UseEffect=(0,1) ǐ      Ϻ    Ϙ  Shift+F12         .
AlternativeDepth=(0,1)  ݘ   (  ǐ             .
AllowAntialias=(0,1)   AntiAliasing  ǐ   8600         .
BugFixMode=(0..5)             ǐ    169.**  172.***      1  .          : 1= Ԙ     0=Ԙ     2=         (      ).3=Ԙ       4=Ԙ    5=Ԙ    .
 SkipShaderOptimization=(0,1)            Ԙ     ǐ          .

[EFFECT]
EnableBloom=(0,1)         -      .
EnableOcclusion=(0,1)  ݘ                  !
EnableReflection=(0,1)            .
EnableMotionBlur=(0,1)    Need For Speed Carbon        ݘ               .
EnableWater=(0,1)   ݘ       ...        .
EnableShadow=(0,1)    ǘ           .
DepthBias=(0..1000)      Ǻǐ     э Ϻ   Ϻ   .
[INPUT]....(            Ӂ  Key  .

[REFLECTION]
ReflectionPower=(0..100)       .
ChromePower=(0..100)             Ԙ .
UseCurrentFrameReflection=(0,1)    ʘӍ        ǐ      ژ             .
ReflectionQuality=(0..2)     Ԙ     .
ReflectionSourceSpecular=(0..100)   ϐ             !
ReflectionSourceTFactor=(0..100)                         MOD         .
UseAdditiveReflection=(0,1)              !       " " .
ReflectionDepthBias=(0..1000)         100   !  ǐ    ...       ! .(      :              CPU  ʐ .
UseLowResReflection=(0,1) : ǐ              [Reflection]            .
    Reflection Flip       ( ǐ     )  Ԙ     .
[BLOOM]            !
BloomPowerDay=(0..100)           ѐ     ʐ .
BloomFadeTime=(0..100000)     ѐ   1000000     MilliScond.
BloomConstantDay=(0..100)   ѐ    .
BloomQuality=(0..2) Ԙ     2          Ԙ     ѐ !.
BloomScreenLevelDay=(0..100)  ͘     ѐ   .
BloomCurveDay=(-10..10)        +      (       .) .  
BloomPowerNight=(0..100)  ѐ  
BloomConstantNight=(0..100)  ѐ     .
BloomCurveNight=(-10..10)        +      (       .) .  .
BloomScreenLevelNight=(0..100)         .
BloomAdaptationScreenLevel=(0..100)       ʘ   BloomScreenLevelDay  .
BloomAdaptationMultiplier=(0..100)     ʘ  BloomAdaptationScreenLevel ǿ  !  100            Bloom!
BloomAllowOversaturation=(0,1) ǐ  ʺ          (            !).

[dan]
        .

[SSAO]ǐ     э           .
UseFilter=(0,1)       .
OcclusionQuality=(0..2)       Ԙ      Screen .
FilterQuality=(0..2)             .
DarkeningLevel=(0..100)       ǐ       .
BrighteningLevel=(0..100)       с  ϐ.
IlluminationLevel=(0..100)               ǐ          .
AdditiveIlluminationLevel=(0..100)    .
UseAmbientOcclusion=(0,1)          . (        )
UseIndirectLightning=(0,1)                GTA IV   !

[COLORCORRECTION]

       Ԙ  .

ǐ  Bloom      :
DarkeningAmountDay=(-100..100)             +  .
ScreenLevelDay=(0..100)      .
ScreenLevelNight=(0..100)     .
DarkeningAmountNight=(-100..100)              +      +  .
GammaCurveDay=(-10..10)э   +         -          .
GammaCurveNight=(-10..10)           .

[PLUGIN]
WeatherMod=(0,1)     !         Ȑ .

[WATER]
UseWaterDeep=(0,1)        .
WaterDeepness=(0..1000)         .
WaterQuality=(0..2) ݘ  Ԙ       Ԙ    Screen.


[SHADOW]ǐ             .
ShadowFadeStart=(0..1000)     .
ShadowFadeEnd=(0..1000)     .
ShadowAmountDay=(0..100)      .
ShadowAmountNight=(0..100)     .
ShadowScreenLevelDay=(0..100)   MAP ( RADAR  ) э   ѐ   .
ShadowScreenLevelNight=(0..100)           .
ShadowQuality=(0..2) Ԙ     !  .
UseShadowFilter=(0,1)    C.J             GTA IV    !.
FilterQuality=(0..2)  Ԙ           GTA IV  .

[ENGINE]             .
ForceAnisotropicFiltering=(0,1)  (   ) ʘӍ  ʘӍ!           !    !.
MaxAnisotropy=(1..16)  Ә  ʘӍ   ǐ 16 ...    .
ForceDisplayRefreshRate=(0,1)     ǐ        .
DisplayRefreshRateHz=(60..240)    240   ǘ !  ǐ             60  ǘ 75     240      Match PC       23                .

MOTIONBLUR]
                   ....

          :

MotionBlurQuality=(0..2)   Ԙ   2         Ԙ
MotionBlurVelocity=(0..100)    Ԙ -  Ԙ -           .
MotionBlurRotation=(0..100)     ʘ           -          .

   :

    Quallty  2  Filtring     2 

      :

UseWaterDeep=0, UseOcclusions=0, ShadowQuality=2

      Import        ʺ     ǿ                        !.
